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C# console applications to talk with each other
16.03.23
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Diagnostics; using System.IO; using System.Threading; using System.Net.Sockets; using System.Net; namespace ConsoleApplication1 { class Program { private static StreamReader reader; private static StreamWriter writer; static void Main(string[] args) { //Server initialisation Process cmdServer = new Process(); cmdServer.StartInfo.FileName = "cmd.exe"; cmdServer.StartInfo.RedirectStandardInput = true; cmdServer.StartInfo.RedirectStandardOutput = true; cmdServer.StartInfo.UseShellExecute = false; cmdServer.Start(); reader = cmdServer.StandardOutput; writer = cmdServer.StandardInput; Thread t1 = new Thread(new ThreadStart(clientListener)); t1.Start(); Thread t2 = new Thread(new ThreadStart(clientWriter)); t2.Start(); Thread t3 = new Thread(new ThreadStart(serverListener)); t3.Start(); Thread t4 = new Thread(new ThreadStart(serverWriter)); t4.Start(); } public static void clientWriter() { Socket sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); Int32 size = 0; Byte[] buff = new Byte[1024]; sock.Connect(IPAddress.Parse("127.0.0.1"), 4357); Console.WriteLine("clientWriter connected"); while (true) { String line = Console.ReadLine(); line += "\n"; Char[] chars = line.ToArray(); size = chars.Length; if (size > 0) { buff = Encoding.Default.GetBytes(chars); //Console.WriteLine("Sending \"" + new String(chars, 0, size) + "\""); sock.Send(buff, size, 0); } } } ///
/// Local client that listens to what the server sends on port 4356 ///
public static void clientListener() { Socket sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); sock.Bind(new IPEndPoint(IPAddress.Any, 4356)); sock.Listen(0); Int32 size = 0; Byte[] buff = new Byte[1024]; Char[] cbuff = new Char[1024]; while (true) { Console.WriteLine("clientListener Waiting for connection"); sock = sock.Accept(); Console.WriteLine("clientListener Connection accepted " + ((sock.Connected)?"Connected" : "Not Connected")); while ((size = sock.Receive(buff)) > 0) { for (int i = 0; i < size; i++) cbuff[i] = (Char)buff[i]; Console.Write(cbuff, 0, size); } sock.Close(); } } ///
/// Remote server that listens to what the client sends on port 4357 ///
public static void serverListener() { Socket sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); sock.Bind(new IPEndPoint(IPAddress.Any, 4357)); sock.Listen(0); Int32 size = 0; Byte[] buff = new Byte[1024]; Char[] cbuff = new Char[1024]; while (true) { Console.WriteLine("serverListener Waiting for connection"); sock = sock.Accept(); Console.WriteLine("serverListener Connection accepted " + ((sock.Connected) ? "Connected" : "Not Connected")); while ((size = sock.Receive(buff)) > 0) { for (int i = 0; i < size; i++) cbuff[i] = (Char)buff[i]; //Console.WriteLine("Received \"" + new String(cbuff,0,size) + "\""); writer.Write(cbuff, 0, size); } } } ///
/// Remote server that writes the output of the colsole application through the socket ///
public static void serverWriter() { Socket sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); Int32 size = 0; Byte[] buff = new Byte[1024]; Char[] cbuff = new Char[1024]; sock.Connect(IPAddress.Parse("127.0.0.1"), 4356); Console.WriteLine("serverWriter connected"); while (true) { size = reader.Read(cbuff, 0, 1024); if (size > 0) { for (int i = 0; i < size; i++) buff[i] = (Byte)cbuff[i]; sock.Send(buff, 0, size, 0); } } } } }
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Anonymous
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Diagnostics; using System.IO; using System.Threading; namespace ConsoleApplication1 { class Program { private static StreamReader reader; static void Main(string[] args) { Process cmd = new Process(); cmd.StartInfo.FileName = "cmd.exe"; cmd.StartInfo.RedirectStandardInput = true; cmd.StartInfo.RedirectStandardOutput = true; cmd.StartInfo.UseShellExecute = false; cmd.Start(); reader = cmd.StandardOutput; StreamWriter writer = cmd.StandardInput; Thread t = new Thread(new ThreadStart(writingThread)); t.Start(); //Just write everything we type to the cmd.exe process while (true) writer.Write((char)Console.Read()); } public static void writingThread() { //Just write everything cmd.exe writes back to our console while (true) Console.Write((char)reader.Read()); } } }
16.03.23
https://myridia.com/console
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Anonymous
Information Epoch 1730248190
Files are bags of bytes.
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